Fight Club
Grant friendly units +15 Attack.
“First rule: don’t talk about it.”

Grant friendly units +15 Attack.
“First rule: don’t talk about it.”
Gain 1 Ember when a unit dies.
At the end of the turn, the last spell played on this floor is played again.
+X Magic Power.
-2 Capacity. When you play a unit, create a copy of it.
Deal 50 damage to all units at the start of combat.
Spells cost -1 Ember.
+1 Capacity. Shield Steward and Spear Steward units gain Multistrike 1 and +20 Attack.
When you summon a friendly unit, draw an Equipment and apply -2 Ember.