All 12 Monster Train 2 Clans
Ten base clans, Wurmkin from the free 2.0 update, and Railforged from the Destiny of the Railforged DLC. Each fields two champions and a distinct mechanical identity — pick a clan for its full hub.
For a first run, start with how each clan plays. For draft decisions, compare the clan tier list and ally pairings.
Awoken
Rooted resilience: heal, Regen and Spikes turn drawn-out fights into wins.
ChampionsThe Sentient · Wyldenten
Banished
Fallen angels: earn Valor as units Shift and ascend between floors.
ChampionsFel · Talos
Hellhorned
Demonic aggression: stack Rage and Armor on cheap units and multiply value with imps.
ChampionsHornbreaker Prince · Shardtail Queen
Lazarus League
Mad science: Unstable experiments, grafted equipment and Reanimate keep the lab running.
ChampionsBaron Grael · Orechi
Luna Coven
Moon magic: the Mooncycle swings between Moonlit and Moonshade, powering Mageblade and Conduit.
ChampionsArduhn · Ekka
Melting Remnant
Burn twice: Burnout units die and return, cashing in on Extinguish and Reform value.
ChampionsLittle Fade · Rector Flicker
Pyreborne
Draconic greed: hoard gold with Dragon's Hoard and Avarice, then spend it as power.
ChampionsLady Gilda · Lord Fenix
Railforged
Living machines: Forge resources into crafted equipment and Refined automatons.
ChampionsHeph · Herzal
Stygian Guard
Spell-slinging: Incant triggers, Frostbite stacks and weakness debuffs melt bosses from range.
ChampionsSolgard the Martyr · Tethys Titansbane
Umbra
Feed the darkness: Morsels are eaten by Gorge units that grow out of control.
ChampionsPenumbra · Primordium
Underlegion
Overwhelm with numbers: endless Fun Guy and Shroom swarms that Propagate.
ChampionsBolete the Guillotine · Madame Lionsmane
Wurmkin
Patient growth: nurture Eggs until they Hatch into monsters far above their cost.
ChampionsEchowright · Spine Chief