Stygian Guard in Monster Train 2
Spell-slinging: Incant triggers, Frostbite stacks and weakness debuffs melt bosses from range.
The Stygian Guard card pool has Solgard the Martyr and Tethys Titansbane as champions. Browse 13 units, 25 spells, 1 equipment, 1 rooms below, with each card’s current cost and effect.
Stygian Guard champions
Most frequent Stygian Guard keywords
Ally clan ideas for Stygian Guard
These are editorial pairing ideas drawn from our sourced clan-pairing guide. Your champion path and drafts determine which combination fits the run.
Pyreborne
Spell-slinging plus economy: Frostbite chip damage and sweep spells, with Pyreborne gold covering the gaps.
Luna Coven
Conduit plus Incant turns attuned spells nuclear — at the cost of a fragile early defense.
Units (13)
Ability (Cooldown 2): Freeze Ray — Apply Freeze to a card in hand.
Sweep Strike: Apply Frostbite 6.
Incant: Apply Frostbite 2 to enemy units.
Incant: Gain Armor 3.
Incant: Apply Armor 1 to friendly units.
Sweep Strike: Apply Spell Weakness 1.
Conduit 10
Incant: Gain Rage 3.
Incant: Draw +1 next turn.
Incant: +3 Attack and +3 Health.
Revenge: Apply Frostbite 3 to enemy units.
Incant: Gain Multistrike 1. Resolve: Remove all status effects.
Incant: Apply Sap 1 to enemy units.
Spells (25)
Consume. Apply Frostbite 8 to enemy units.
Apply Spell Weakness 1.
Apply Frostbite 8 to the front enemy unit. Discard a card at random.
Draw 1. Discard 1.
Apply Freeze to a card in your hand.
Consume. Apply Mute 3 to enemy units.
Consume. Apply Spell Weakness 2 to enemy units.
Apply Sap 3. Discard a card at random.
Deal 3 damage. Apply Frostbite 8.
Apply Dazed 1 to enemy units. Discard your hand.
Deal 10 damage to the front enemy unit.
Apply +10 Magic Power to spells in hand.
Deal 90 damage to the front enemy unit.
Deal 1 damage to a random enemy unit, five times.
Deal 60 damage to the front enemy unit. Discard a card at random.
Deal 35 damage to the front enemy unit, twice.
Deal damage to the front enemy unit equal to 2x the number of spells in your deck, three times.
Retreat the front enemy unit and deal 80 damage.
Consume. Discard your hand. Draw 5.
Draw 3 damage spells and apply Consume, +30 Magic Power, and 0 Ember.
Apply Sap 2 to enemy units.
Transfer all Frostbite on this floor to a unit, then double the amount of Frostbite.
Deal 30 damage to a random enemy unit, three times.
Deal 5 damage to enemy units and apply Frostbite 10.
Consume. Apply 1X Sap and 5X Frostbite.

