Monster Train 2 Clan
Stygian Guard
Spell-slinging: Incant triggers, Frostbite stacks and weakness debuffs melt bosses from range.
Champions
Signature keywords
Units (13)
Sweep Strike: Apply Frostbite {6}.
Incant: Apply Frostbite 2 to enemy units.
Incant: Gain Armor 3.
Incant: Apply Armor 1 to friendly units.
Sweep Strike: Apply Spell Weakness 1.
Conduit 10
Incant: Gain Rage 3.
Incant: Draw +1 next turn.
Incant: +3 Attack and +3 Health.
Revenge: Apply Frostbite 3 to enemy units.
Incant: Gain Multistrike 1. Resolve: Remove all status effects.
Incant: Apply Sap 1 to enemy units.
Ability (Cooldown 2): Freeze Ray — Apply Freeze to a card in hand.
Spells (25)
Apply Sap 3. HalfbreakDiscard a card at random.
Deal 3 damage. Apply Frostbite 8.
Apply Dazed 1 to enemy units. HalfbreakDiscard your hand.
Deal 10 damage to the front enemy unit.
Apply +10 Magic Power to spells in hand.
Deal 90 damage to the front enemy unit.
Deal 1 damage to a random enemy unit, five times.
Deal 60 damage to the front enemy unit.HalfbreakDiscard a card at random.
Deal {35} damage to the front enemy unit, twice.
Deal damage to the front enemy unit equal to 2x the number of spells in your deck, three times.
Retreat the front enemy unit and deal 80 damage.
Consume. Discard your hand. Draw 5.
Draw 3 damage spells and apply Consume, +30 Magic Power, and 0 Ember.
Apply Sap 2 to enemy units.
Transfer all Frostbite on this floor to a unit, then double the amount of Frostbite.
Deal 30 damage to a random enemy unit, three times.
Deal 5 damage to enemy units and apply Frostbite 10.
Consume. Apply Frostbite 8 to enemy units.
Apply Spell Weakness 1.
Apply Frostbite 8 to the front enemy unit.HalfbreakDiscard a card at random.
Draw 1. Discard 1.
Apply Freeze to a card in your hand.
Consume. Apply 1 X Sap and 5 X Frostbite.
Consume. Apply Mute 3 to enemy units.
Consume. Apply Spell Weakness 2 to enemy units.

