Echowright — the unit's in-game art in Monster Train 2
In-game unit art

Echowright

Wurmkin Unit champion
10ATK
5HP
2SIZE

Champions start plain and grow through one of three upgrade paths — see below.

“I suppose it should be no surprise that the Shardsouls protecting the Exiles are one and the same as the Echoes found in the Wurmkin’s care. I’d understood the trapping of souls to be Talos’ idea, and that still seems accurate, but the transfer of knowledge back out of these shards was created millennia ago by now extinct Kinhost intelligence. Was the Echowright’s voluntary Exile a sort of last stand? Or part of something larger?”

Upgrade paths

Path I

  1. The Shellsmith +30 Attack · +15 Health · Etch: Apply Armor 5 to friendly units.
  2. The Shellsmith II +70 Attack · +25 Health · Etch: Apply Armor 10 to friendly units.
  3. The Shellsmith III +150 Attack · +35 Health · Etch: Apply Armor 20 to friendly units.

Path II

  1. The Marshlord +10 Attack · +10 Health · Summon: Summon Bog Chrysalis. · Etch: Remove 1 Hatch from Eggs and apply +2 Attack to friendly units.
  2. The Marshlord II +30 Attack · +20 Health · Summon: Summon Kinhost Vessel. · Etch: Remove 1 Hatch from Eggs and apply +2 Attack to friendly units.
  3. The Marshlord III +70 Attack · +35 Health · Summon: Summon Bogdeep Cocoon. · Etch: Remove 2 Hatch from Eggs and apply +2 Attack to friendly units.

Path III

  1. The Repeater +20 Attack · +5 Health · Resolve: Return a random consumed spell to your hand.
  2. The Repeater II +70 Attack · +15 Health · Resolve: Return a random consumed spell to your hand. Apply -1 Ember.
  3. The Repeater III +110 Attack · +25 Health · Resolve: Return 2 random consumed spells to your hand. Apply -1 Ember.