Little Fade — the card as it appears in Monster Train 2

Little Fade

Melting Remnant Unit champion
5ATK
1HP
1SIZE

Champions start plain and grow through one of three upgrade paths — see below.

“For all that I’ve learned of these Exiles, It should be no surprise to me that the Exile of the Melting Remnant is a thieving child. My visions with her have been brief, but she looks to be free of the wax for which her Ring is known. Perhaps her sacrifice, and the sacrifice of each Exile, granted immortality to the clans.”

Upgrade paths

Path I

  1. Fire Light Extinguish: Apply +5 Attack, +5 Health, and Burnout 2 to friendly units.
  2. Fire Light II Extinguish: Apply +12 Attack, +5 Health, and Burnout 2 to friendly units.
  3. Fire Light III Extinguish: Apply +20 Attack, +5 Health, and Burnout 2 to friendly units.

Path II

  1. Eternal Flame +1 Quick · +1 Endless · Extinguish: +15 Attack and +1 Health.
  2. Eternal Flame II +1 Quick · +1 Endless · Extinguish: +30 Attack and +2 Health.
  3. Eternal Flame III +1 Quick · +1 Endless · Extinguish: +60 Attack and +3 Health.

Path III

  1. Little Icarus +7 Spikes · Slay: Gain +2 Attack and Spikes 2 permanently.
  2. Little Icarus II +7 Spikes · Slay: Gain +3 Attack and Spikes 3 permanently.
  3. Little Icarus III +7 Spikes · Slay: Gain +4 Attack and Spikes 4 permanently.