Stasis Crystal
+1 Stasis Resolve: Gain +20 Attack and +20 Health while under Stasis. Emerge (Cooldown 1): Remove Stasis. Starts battle on cooldown. Removes ability on use.
““I am happy the Exiles escaped and all, but...how? Have the Shardsouls been weakened by the corruption? If so, who knows what else might escape...”—Tales of the Inferno”
