Monster Train 2/Enemies & bosses

Fleshweaver

Standard campaign Act 3 4 forms
10ATK
800MAX HP

Fleshweaver is a boss in Act 3 of a standard run. The game data lists 4 forms. The records below show 500–800 HP and 6–10 attack.

“Dominion’s blessing is a relentless pull that does not end with death. When Heaven’s soldiers fall, they become the raw material for the next warrior. Cutting away one part of this monster only reveals more bodies feeding on the Titan’s power.”

Forms & variants

Compare the matching form and mode before planning a fight. These are the recorded game-data values; run modifiers may change the values you encounter.

Corruption

6ATK
500HP
6SIZE

Starts with Mass 5

  • Revenge — Create a Fleshling and lose Mass X.

More Mass

6ATK
600HP
6SIZE

Starts with Mass 8

  • Revenge — Create a Fleshling and lose Mass X.

Spike

6ATK
500HP
6SIZE

Starts with Mass 5

  • Revenge — Create a Fleshling and lose Mass X.

Fleshweaver

10ATK
800HP
6SIZE

Starts with Mass 8

  • Revenge — If this unit has Mass, summon a Fleshling and remove a stack of Mass.

Fleshweaver — quick answers

How much health does Fleshweaver have in Monster Train 2?

Fleshweaver has 500–800 HP across the listed forms. The individual stat panels identify the values for each fight.

What does Fleshweaver do?

In the Corruption base form, Fleshweaver uses: Revenge — Create a Fleshling and lose Mass X.

Where do you fight Fleshweaver?

Fleshweaver is fought in Act 3 of a standard run.

How many forms does Fleshweaver have?

Fleshweaver has 4 forms in the game data: Corruption, More Mass, Spike.