Electricity Chamber
Friendly units gain Spikes 8 on Summon and Reanimated.
““When an assistant has fallen, take them to the chamber so that their bodies can be reawakened with a little zap.” —OHELL Safety Regulations and Guidelines”

Friendly units gain Spikes 8 on Summon and Reanimated.
““When an assistant has fallen, take them to the chamber so that their bodies can be reawakened with a little zap.” —OHELL Safety Regulations and Guidelines”