Unstable in Monster Train 2
If a unit's HP is less than or equal to stacks of Unstable at the end of combat, they die if not invulnerable. On death, this unit explodes, dealing damage equal to stacks to enemies on the floor.
3 cards use Unstable.
Includes cards that grant, remove, benefit from or trigger on this keyword. Read the exact card effect to distinguish these uses. Game data · patch 2.2.1
Which clans have Unstable cards?
All 3 Unstable cards
Apply Unstable 10 and deal 1 damage to enemy units.
Unstable
Apply Unstable 25. Deal 5 damage.
Unstable
Consume. Apply Unstable 50 and Reanimate 1.
ConsumeUnstableReanimate
Unstable beyond cards
These entries mention Unstable in their effects or abilities; a shared keyword alone does not guarantee a combo.
Artifacts with Unstable effects
- Catalyzing Agent — At end of turn, Unstable increases by 5.
- Nefarious Overflow — Unstable explosions deal twice as much damage.