Hallow

Standard campaign Act 6 3 forms
11ATK
1250MAX HP
“Fire and stone, impulse and consideration—one twin embraced the Titans’ corruption while the other resisted. In the end, Entropy’s touch claimed Hallow, drawn by his yearning for stability. He accepted. For although he feared the Titan’s power, he feared losing his sister even more.”

Forms & variants

Harvest Health

11ATK
1250HP
6SIZE

Starts with Titanskin 10

  • Extinguish — Stryx gains Titanskin 10. Relentless begins next turn.

Immune to Rooted

Incant Health

11ATK
1250HP
6SIZE

Starts with Titanskin 10

  • Extinguish — Stryx gains Titanskin 10. Relentless begins next turn.

Immune to Rooted

Resolve Health

11ATK
1250HP
6SIZE

Starts with Titanskin 10

  • Extinguish — Stryx gains Titanskin 10. Relentless begins next turn.

Immune to Rooted

Hallow — quick answers

How much health does Hallow have in Monster Train 2?

Hallow's toughest form has 1250 HP (health varies by form).

What does Hallow do?

Hallow uses: Extinguish — Stryx gains Titanskin 10. Relentless begins next turn.

Where do you fight Hallow?

Hallow is fought in Act 6 of a standard run.

How many forms does Hallow have?

Hallow has 3 forms in the game data: Harvest Health, Incant Health, Resolve Health.