Spikes in Monster Train 2
When a unit with Spikes is attacked, the attacker takes X damage per stack.
7 cards use Spikes.
Includes cards that grant, remove, benefit from or trigger on this keyword. Read the exact card effect to distinguish these uses. Game data · patch 2.2.1
Which clans have Spikes cards?
All 7 Spikes cards
Consume. Apply Fragile and Spikes 40 to a friendly unit.
ConsumeFragileSpikes
Randomly apply either Lifesteal 2, Reanimate 1, or Spikes 6.
LifestealReanimateSpikes
Consume. Apply Spikes 10.
ConsumeSpikes
Restore 3 health. Apply Regen 3 and Spikes 3. Add a copy of this card to your discard pile.
RegenSpikes
Apply +6 Attack and Spikes 6.
Spikes
Regen 6, Spikes 6 Extinguish: Apply this unit's buff stacks to friendly units.
RegenSpikesExtinguish
Apply +10 Health and Spikes 8.
Spikes
Spikes beyond cards
These entries mention Spikes in their effects or abilities; a shared keyword alone does not guarantee a combo.
Artifacts with Spikes effects
- Contingency Plans — Monstrosities enter with Spikes 7.
- Gnarled Root — Friendly units get +1 Attack per stack of Spikes.
- Petrified Crucible — Spikes deal +1 damage per stack.
Upgrades that mention Spikes
- Dualslab — Upgrade a unit to gain Dualism, Rage 4, Regen 4, and Spikes 4.
- Thornslab — Upgrade a unit with +20 Health and Spikes 5.
- Thornstone — Upgrade a unit with +10 Health and Spikes 3.