Monster Train 2/Keywords

Armor in Monster Train 2

Damage is dealt to Armor before health. Each point of Armor blocks one point of damage and is then removed.

22 cards use Armor.

Includes cards that grant, remove, benefit from or trigger on this keyword. Read the exact card effect to distinguish these uses. Game data · patch 2.2.1

Which clans have Armor cards?

Hellhorned (7)Railforged (5)Wurmkin (3)Lazarus League (2)Luna Coven (2)Underlegion (2)Pyreborne (1)

All 22 Armor cards

1 Alloy of the Ancients
Hellhorned Spell rare

Consume. Apply Armor 30.

ConsumeArmor
1 Fae's Blessing
Luna Coven Spell common

Restore 5 health. Healing over max health applies Armor instead.

Armor
1 Forge Steward 5ATK20HP
Railforged Unit uncommon DLC

Armor 25 Revenge: Forge 1.

ArmorRevenge
1 Makeshift Golem 12ATK12HP
Lazarus League Unit uncommon

Armor 12 Extinguish: Apply Armor 12 to friendly units.

ArmorExtinguish
1 March of Shields
Hellhorned Spell uncommon

Advance. Apply Armor 12.

Armor
1 Metallurgy
Railforged Spell common DLC

Smelt a card in hand. Apply Armor 4 to friendly units.

Armor
1 Railbeater 10ATK10HP
Hellhorned Unit uncommon

Armor 30 Strike: Apply Melee Weakness 1.

ArmorStrike
1 Shelter
Wurmkin Spell common

Consume. Apply Armor 2 per Corrupt to friendly units.

ConsumeArmor
1 Smelted Treasure
Pyreborne Spell rare

Spend -50 Gold. Apply Armor 50 to a friendly unit.

Armor
1 Smith
Railforged Spell common DLC

Forge 2. Apply Armor 2 to the front friendly unit.

Armor
2 Branding Rite
Hellhorned Spell uncommon

Deal 3 damage. Apply Armor 20.

Armor
2 Cluster Colonel 10ATK5HP
Underlegion Unit uncommon

Armor 10 Resolve: Spawn 4.

ArmorResolve
2 Enflame
Hellhorned Spell uncommon

Apply Rage 6 and Armor 10.

RageArmor
2 Hulking Mass 15ATK20HP
Lazarus League Unit uncommon

Armor 40 Reanimated: Gain Armor 40.

ArmorReanimated
2 Steel Steward 10ATK10HP
Railforged Unit uncommon DLC

Armor 50, Steelguard

ArmorSteelguard
2 Symphony of the Soul
Wurmkin Spell rare

Double buffs and Armor on a unit.

Armor
3 Funguy in a Suit
Underlegion Spell rare

Consume. Spawn 3. Apply Armor to Fun Guy equal to 4x Troop.

ConsumeTroopArmor
3 Reinforce
Hellhorned Spell rare

Consume. Double the amount of Armor on a unit.

ConsumeArmor
3 Tidal Turning
Luna Coven Spell rare

Consume. Restore 10 health to friendly units. Healing over max health applies Armor instead.

ConsumeArmor
– Kinhost Pupa 30ATK10HP
Wurmkin Unit uncommon

Armor 20, Multistrike 2 Strike: Apply Corrupt 1 to enemy units.

ArmorMultistrikeStrike
X Pyre Plating
Railforged Spell uncommon DLC

Consume. Apply +4X Attack and Armor 2X to the Pyre.

ConsumeArmor
X Spike of the Hellhorned
Hellhorned Spell rare

Consume. Apply 4X Rage and 4X Armor.

ConsumeRageArmor

Armor beyond cards

These entries mention Armor in their effects or abilities; a shared keyword alone does not guarantee a combo.

Artifacts with Armor effects

  • Deepwood Oil — When you equip a friendly unit, apply Armor 10.
  • Hair of the Hybrid — Equipping a friendly unit under half health applies Armor 10, otherwise it applies Rage 5.
  • Hardened Hull — When an Egg unit is summoned, remove 3 Hatch and apply Armor 30.
  • Heph's Blueprints — When you Forge an equipment, apply +2 Attack and Armor 2 for each Forge spent.
  • Life Insurer — Friendly units gain Armor 14 on reviving with Reanimate.
  • Mold Braces — Friendly units apply Armor 5 to the front friendly unit on Extinguish.
  • Railhammer — When a friendly unit gains Armor, it gains +4 stacks.
  • Scorched Steel — Friendly units enter with Armor 5.
  • Shaleshell — After using an ability, friendly units gain Armor 3.
  • Silent Sigil — When it becomes new, apply Armor 10 to friendly Silent units.
  • Titan's Edict — Valor grants an additional +X Armor per stack.

Upgrades that mention Armor

  • Runeslab — Upgrade a unit with Incant: Gain Armor 4.
  • Runestone — Upgrade a unit with Incant: Gain Armor 2.
  • Smidgeslab — Reduce Capacity to 1 and gain Armor 30.

Bosses using Armor